dungeon & dragon
Sony CES 2025 keynote: Watch Sony unveil its latest gadgets live here
The Sony CES 2025 keynote will begin soon and you can watch it, and follow our coverage live, right here. The Afeela electric vehicle dominated Sony's 2023 and 2024 CES press conferences and it appears that trend will continue this year, with an appearance at the Sony event (and a followup press conference) already confirmed. This represents a change for Sony, a CES mainstay company, as it's better known for its decades in the consumer electronics space with its Walkman portables and Trinitron TVs of old along with next-gen PlayStation consoles and Alpha cameras. The Afeela is the first product from Sony Honda Mobility, a joint venture between the Japanese electronics and transportation giants. After a surprise rollout at CES 2023, the Sony CES presser teed up additional details on the EV's LiDAR-heavy sensor array and AI-enhanced cabin tech (the latter coming with an assist from Microsoft) at CES 2024.
- Semiconductors & Electronics (1.00)
- Transportation > Ground > Road (0.54)
- Transportation > Electric Vehicle (0.54)
Dungeons & Dragons causes controversy with rule change over identity
"Races" are now "species" in the beloved game Dungeons & Dragons, which recently marked its 50th anniversary, irking some loyal fans. "Some character traits have been divorced from biological identity; a mountain dwarf is no longer inherently brawny and durable, a high elf no longer intelligent and dexterous by definition," a report in The New York Times explains. "And Wizards of the Coast, the Dungeons & Dragons publisher owned by Hasbro, has endorsed a trend throughout role-playing games in which players are empowered to halt the proceedings if they ever feel uncomfortable." The company also now suggests that extended Dungeons & Dragons campaigns begin with sessions allowing players to lay out their expectations and which topics they wish to avoid, which could include sexual assault or drug use, the Times writes. "What they're trying to do here is put up a signal flare, to not only current players but potential future players, that this game is a safe, inclusive, thoughtful and sensitive approach to fantasy storytelling," said Ryan Lessard, a writer and frequent Dungeons & Dragons dungeon master, according to the report.
- Leisure & Entertainment > Games > Computer Games (1.00)
- Health & Medicine > Therapeutic Area > Psychiatry/Psychology (0.92)
Reward-based Input Construction for Cross-document Relation Extraction
Na, Byeonghu, Jo, Suhyeon, Kim, Yeongmin, Moon, Il-Chul
Relation extraction (RE) is a fundamental task in natural language processing, aiming to identify relations between target entities in text. While many RE methods are designed for a single sentence or document, cross-document RE has emerged to address relations across multiple long documents. Given the nature of long documents in cross-document RE, extracting document embeddings is challenging due to the length constraints of pre-trained language models. Therefore, we propose REward-based Input Construction (REIC), the first learning-based sentence selector for cross-document RE. REIC extracts sentences based on relational evidence, enabling the RE module to effectively infer relations. Since supervision of evidence sentences is generally unavailable, we train REIC using reinforcement learning with RE prediction scores as rewards. Experimental results demonstrate the superiority of our method over heuristic methods for different RE structures and backbones in cross-document RE. Our code is publicly available at https://github.com/aailabkaist/REIC.
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'Baldur's Gate 3' Captures the Magic of D&D
The Dungeons & Dragons video game Baldur's Gate 3 has become a cultural phenomenon, winning countless accolades including Game of the Year. One of the game's biggest fans is science fiction editor John Joseph Adams, who has played Baldur's Gate 3 for more than 1,000 hours. "It's absolutely an amazing game," Adams says in Episode 557 of the Geek's Guide to the Galaxy podcast. "I think it's the best game I've ever played." Adams thinks that the story and writing compare favorably to some of the best books and movies he's ever experienced.
Andrew Yang's New Novel Predicts Electoral Chaos
Entrepreneur Andrew Yang ran a surprisingly successful presidential campaign in 2020, captivating the internet with fresh ideas and a fun, geeky persona. More than any other candidate, Yang seemed to channel the optimistic spirit of science fiction shows like Star Trek. "There are a bunch of things that are happening now that mean we should be thinking more ambitiously about what our society could and should look like, and I ran for president on those ideas," Yang says in Episode 554 of the Geek's Guide to the Galaxy podcast. "I'd like to think that I was the presidential candidate that a lot of science fiction and fantasy people would recognize as one of their own." Yang, author of the nonfiction books Forward and The War on Normal People, recently released his first novel, The Last Election, about a plot by the Joint Chiefs of Staff to seize power in the wake of a disputed election.
'Baldur's Gate 3' Review: Play the Way You Choose
Baldur's Gate 3 is a game about making choices. Encounter an imposing, demonic creature in the depths of a cavernous underground temple and, depending on how the player has created their character, the monster may be convinced to kill off its hellish accompanying soldiers and even banish itself back to the inferno. The enemy might also be defeated more conventionally, with slashes from a sword and blasts of electricity, knocking over barrels of grease and setting the battlefield on fire. Find the player character tasked with retrieving an important item locked away in a well-guarded room and it's possible to sneak in to retrieve it, perhaps lie effectively enough to be granted entry, or, once again, simply turn everything surrounding that protected room into a bloodbath. The Baldur's Gate series began in 1998, created by BioWare, the studio that would go on to make popular role-playing series Mass Effect and Dragon Age.
- Leisure & Entertainment > Games > Computer Games (0.93)
- Government > Military > Army (0.56)
CALYPSO: LLMs as Dungeon Masters' Assistants
Zhu, Andrew, Martin, Lara J., Head, Andrew, Callison-Burch, Chris
The role of a Dungeon Master, or DM, in the game Dungeons & Dragons is to perform multiple tasks simultaneously. The DM must digest information about the game setting and monsters, synthesize scenes to present to other players, and respond to the players' interactions with the scene. Doing all of these tasks while maintaining consistency within the narrative and story world is no small feat of human cognition, making the task tiring and unapproachable to new players. Large language models (LLMs) like GPT-3 and ChatGPT have shown remarkable abilities to generate coherent natural language text. In this paper, we conduct a formative evaluation with DMs to establish the use cases of LLMs in D&D and tabletop gaming generally. We introduce CALYPSO, a system of LLM-powered interfaces that support DMs with information and inspiration specific to their own scenario. CALYPSO distills game context into bite-sized prose and helps brainstorm ideas without distracting the DM from the game. When given access to CALYPSO, DMs reported that it generated high-fidelity text suitable for direct presentation to players, and low-fidelity ideas that the DM could develop further while maintaining their creative agency. We see CALYPSO as exemplifying a paradigm of AI-augmented tools that provide synchronous creative assistance within established game worlds, and tabletop gaming more broadly.
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Baldur's Gate 3 review – the video game where you can do (almost) anything
"A scripter was convinced that it would make the scene complete if you could be turned into a wheel of cheese," Larian Studios' lead systems designer Nick Pechenin tells me. The main story of Baldur's Gate 3 is about an invasion of tentacle-mouthed creatures that wouldn't look out of place in one of HP Lovecraft's Cthulhu horror stories, so a sidequest where a disgruntled wizard transforms you into cheese may seem out of place. But moments like this encapsulate why Larian is the game developer that comes closest to capturing the anarchic freedom of real-world sessions of Dungeons & Dragons. More than 20 years ago, before Mass Effect and Dragon Age, before even Star Wars: Knights of the Old Republic, much-loved developer BioWare made its name with Baldur's Gate and its sequel. "When the original games came out, they were the bleeding edge of what was possible technologically, visually, and story-wise," says Pechenin.
ChatGPT's Storytelling Chops Are No Match for Dungeons & Dragons
Our overeager party--an elvish druid; a dwarven wizard; a halfling rogue; and a human paladin--has arrived at a dusty, cluttered library. Hearing of our quest for the fabled Orb of Zarekath, the head librarian--Thimblewick, a gnome--recounts how it was once "a powerful artifact" that has long since disappeared in the nearby ruined city. But the rogue is less curious about Orb-lore and more interested in snooping and stealing from the nearby shelves. Sneaking into the shadows, he's caught by a librarian. "Oh, sorry," the rogue says with a disarming smile.
Dungeons & Dragons Could Prevent the AI Apocalypse--or Kick It Off
Deep in some underground ruins below a drought-stricken village, four brave adventurers found themselves in grave danger. The dungeon belonged to the Order of the Pure, a potentially nefarious cult that may have had something to do with the droughts that have been wreaking havoc in the village of Havenshire. Despite the danger, the stakes were too high to turn back. After all, not only did the fate of the villagers depend on their success, but the town's mayor also promised a small fortune if they succeeded. Eventually, the heroes discovered a wooden chest hidden under a slab of rock in one of the inner chambers of the dungeon.